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      <title>UE4行为树中在黑板内使用枚举类型（C&#43;&#43;）</title>
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      <description>在C++中编写行为树时，需要向黑板中写入数据。对于普通数据，引擎封装的非常好，虚幻借助一组装饰器将常规类型做了封装。我们可以很轻松的向黑板中写入数据，但是除了一种，就是枚举。</description>
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